No Lords (WIP)
A downloadable game
An NSR inspired game I'm working on, I can't think of a good way to describe it so I'll just list out some of it's core features as they are at the time of hosting.
Content within the pdf:
- Ancestries that provide bonuses to the group as a whole, not just the player.
- No classes or feats.
- 10 Skill Groups with Skills made by the players; as broad or as specific as the player wants.
- Degrees of Success based on natural dice rolls; 1s, 7s, 13s, and 20s.
- Flexible Advantage/Disadvantage system for GMs; +/- 1, 3, 5, or 1d6.
Content not yet in the pdf:
- A souls-like inspired parry, featuring a table of effects
- Player driven death; you can choose to die or make a save to roll on Life & Death tables.
- Tag based Spells; Create any spell you can think of by combining 4 tags.
- Slotless Spellcasting
- Influence over the world that spreads as PCs become more active in the setting, providing bonuses and attracting attention.
- Simple travel resource to make overland travel less burdensome and punishing. This isn't Oregon Trail.
- Enchanting any weapon, armor, or item.
Updated | 16 hours ago |
Published | 7 days ago |
Status | Released |
Category | Physical game |
Author | RockDwarf |
Genre | Adventure |
Tags | Exploration, Tabletop role-playing game |
Download
Download
No Lords.pdf 93 kB
Development log
- Degrees Of Success & Advantage/Disadvantage16 hours ago
- Lineage & Skills7 days ago
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